Technology and Culture Editor

Jordan Lundberg

Jordan Lundberg covers car technology and engines for MotorGrail, and the culture around cars: the films, the games and the museums.

Beat: Car technology, engines and car culture: films, games and museums · 295 stories

Culture

Midtown Madness: The 1999 Chicago Street Racer That Built an Open City

Culture

Need for Speed Unbound: Story, Cars and Lakeshore City

Culture

Midnight Club 3: Dub Edition: Three Cities, Car Clubs and the Remix

Engines

AUTOSAR Explained: The Software Standard Behind Modern Car Electronics

Engines

Ford EEC: The Engine Control Units Behind Ford's Engines

Culture

RalliSport Challenge 2: The Xbox Rally Game With Career Mode, Damage and Xbox Live

Engines

WP.29: The UN Forum Behind Global Vehicle Rules

Engines

Pull-Rod Suspension: How Formula One Teams Moved the Springs Inside the Car

Culture

Mad Tracks: The Spring-Powered Toy Car Racer From Paris

Engines

Liquid Nitrogen Engines: Cold Power, Clean Exhaust and Hard Limits

Culture

Midtown Madness 3: Paris, Washington and an Undercover Xbox Sandbox

Engines

Close-Ratio Transmission: How Tight Gear Spacing Keeps a Sports Engine in Its Power Band

Culture

Ridge Racer V: The PlayStation 2 Launch Racer That Went Back to Basics

Culture

Super Monaco GP: Sega's Arcade Grand Prix and the Marlboro Parody Row

Culture

Cars 3 (2017): Lightning McQueen's Comeback, the Florida 500 and the Franchise's Lowest Gross

Engines

Direct TPMS: How Tyre Pressure Sensors Talk to the Car

Culture

Need for Speed: Undercover and the Tri-City Bay Sting Behind the Wheel

Culture

Baby Driver (2017): The Car Chases, Cast and Box Office Behind Edgar Wright's Getaway Film

Engines

Rear Mid-Engine, Rear-Wheel-Drive Layout: Why Engineers Moved the Engine Behind the Driver

Culture

Out Run: Sega's Ferrari Arcade Racer and Its Lasting Influence

Culture

Daytona USA: How Sega Built Its 1994 Arcade Stock Car Racer

Engines

Antifreeze: How Coolant Chemistry Works, From Methanol to Modern OAT Formulas

Culture

Shift 2 and the Sim Sequel With Helmet Cams, Night Racing and Autolog

Engines

OnStar Explained: GM's Connected Safety Service From Crash Alerts to Stolen Car Recovery

Culture

Grid Autosport: Codemasters' Race-First Return to Authentic Driving

Engines

Transmission Control Unit: How the TCU Decides When Your Automatic Shifts

Culture

Cars 2 (2011): Pixar's Spy Sequel, the World Grand Prix and the Critical Backlash

Engines

Impact of Self-Driving Cars: Safety, Traffic, Jobs and the Environment

Culture

Driver: Parallel Lines: New York in 1978 and 2006

Culture

Need for Speed: Underground and the Olympic City Scene That Put Import Tuners on the Map

Engines

ISO 26262 Explained: How the Road Vehicle Functional Safety Standard Rates Risk and ASIL Levels

Culture

Need for Speed High Stakes: The 1999 Racer That Bet Your Car on Every Race

Culture

Formula One Grand Prix: The 1991 MicroProse Simulator Behind World Circuit and F1GP

Culture

TrackMania Nations: The Free 2006 Racer Built for the Electronic Sports World Cup

Culture

Cars (2006): Pixar's Route 66 Film, Its Cast, Cars and Legacy

Engines

Takata Corporation: From Parachute Lines to the Largest Auto Recall in History

Engines

Internal Combustion Engine Cooling: Air, Liquid and Why Cars Chose Water

Engines

Active Suspension: How Cars Control Each Wheel and Why Few Keep the System

Engines

OBD-II PIDs: The Codes Behind Modern Car Diagnostics

Culture

rFactor 2: The Modifiable Racing Simulator Used by Real Race Teams

Engines

Front-Engine, Front-Wheel-Drive Layout: How FWD Cars Are Built and Why

Culture

Metropolis Street Racer: The Dreamcast Game With Kudos, Three Cities and 262 Tracks

Engines

Assured Clear Distance Ahead: The Stopping Rule Behind Driving Law

Engines

Automobile Handling: What Makes a Car Corner, Brake and Stay Stable

Culture

Need for Speed: Carbon and the Palmont Crews That Fought for the City

Engines

Automated Emergency Braking: How AEB Works, Where It Is Mandatory and What It Prevents

Engines

Regulation of Self-Driving Cars: Laws, Treaties and Testing Rules Around the World

Culture

Two-Lane Blacktop: The 1971 Road Film Shot Across the American Southwest

Culture

Need for Speed: Underground 2 and the Bayview Open World That Opened the Series Up

Culture

TrackMania United: The 2006 Racer That Brought Every TrackMania Environment Together

Culture

Need for Speed: ProStreet and the Move From Public Streets to Closed Circuits

Culture

Tucker: The Man and His Dream and the Story Behind the Tucker 48

Engines

Self-Driving Car Liability: Who Pays When an Autonomous Car Crashes?

Engines

Air Suspension: How Air Springs Work, From 1901 Patents to Modern ECAS

Engines

Trionic T5.5: Saab's Engine Management System Explained

Engines

Tachographs Explained: How Drivers' Hours Are Recorded

Culture

Forza Horizon 5: Mexico, Local Weather and a Record-Breaking Launch

Culture

Gran Turismo 7: The Eighth Main Game, Its Updates and the Review Storm

Engines

Torsion Bar Suspension: How a Twisting Steel Bar Carries the Weight

Culture

Forza Horizon: The Festival Racer That Swapped Tracks for Public Roads

Engines

Windshields Explained: How Laminated Glass Became the Front Window Every Car Relies On

Culture

Death Proof (2007): Tarantino's Stunt-Car Film and Its Release

Engines

Car Platforms: How Shared Underpinnings Cut Costs and Build Model Families

Engines

Dashboard: From Splash-Board to Digital Cockpit

Engines

Torsen Differentials Explained: How a Torque-Sensing Gear Set Shares Power Between Wheels

Engines

Air Filters Explained: How Engine and Cabin Filters Trap Particles

Engines

Ferrari Lampredi Engine: The V12, Four and Six Behind Ferrari's 1950s Racing

Culture

V-Rally: The 1997 Rally Simulator That Sold Millions Across Europe

Engines

Car Navigation Systems: From 1981 Gyrocators to Self-Driving Maps

Engines

BMC C-Series Engine: The Morris-Designed Straight-Six Behind the Austin 3-Litre and MGC

Culture

Test Drive Unlimited 2: Ibiza, Oahu and the Solar Crown

Engines

Vehicle Identification Number (VIN): The 17-Character Code Explained

Culture

Insane 2: Targem Games Takes the Off-Road Series Into Its Sequel Era

Culture

Need for Speed (2014): Cars, Crashes and the Film Behind the Game

Engines

Crumple Zones: How Cars Trade Crush Distance for Occupant Safety

Engines

Custom Cars Explained: Hot Rods, Styles, Paint and the Awards That Count

Engines

Front-Wheel Drive: How the Layout Took Over Modern Cars

Engines

Automated Manual Transmissions: Clutchless Gearboxes From the 1940s to Today

Engines

Power Steering Explained: From Hydraulic Pumps to Steer-by-Wire

Engines

Headlamps Explained: From Candles to Laser High Beams

Engines

Ground Effect Explained: How Race Cars Use the Road to Stick to the Track

Engines

Fluid Couplings: The Hydraulic Clutch That Gave Cars Smooth Starts

Engines

Internavi: Honda's Connected Navigation Service and Its Floating Car Traffic Network

Engines

Car Spoilers: What They Do, How Racing Uses Them and Why Many Are Just for Looks

Culture

iRacing: The Subscription Sim That Runs Racing Like a Season

Engines

Monocoque Construction: How Stressed Skins Shaped Aircraft, Racing Cars and Bikes

Engines

The Gear Stick Explained: Positions, Shift Patterns and the Move to Buttons

Culture

Indianapolis Motor Speedway Museum: Winning Cars, Hall of Fame and the 2025 Reopening

Engines

Automotive Engineering Explained: The Disciplines That Shape Every Car, From Crash Safety to Quality Control

Engines

Type 6 Connector: India's DC Fast Charge Plug for Electric Two- and Three-Wheelers

Culture

Gran Turismo (2023): The Gamer Who Became a Racing Driver, the GT Academy and the Box Office

Culture

Fast & Furious (2009): Reunion, Fuel Heist and the Record-Setting Fourth Film

Engines

The Apple Car Project: How Titan Went From Ambitious Self-Driving Plans to Cancellation in 2024

Engines

Wheelchair-Accessible Van: Side Entry, Rear Entry, Ramps and Lifts Explained

Culture

Pole Position: The 1982 Arcade Racer That Wrote the Genre's Rules

Culture

Driveclub: The PS4 Club Racer That Took Years to Arrive

Culture

The Crew: Ubisoft's Open-World Road Trip, Its Shutdown and the Fight to Save It

Engines

Event Data Recorders: The Car Black Box, Its Rules and Its Role in Court

Engines

Leaf Springs: How One of the Oldest Suspension Designs Still Carries Trucks, Vans and Coaches

Culture

Gran Turismo 5: The PlayStation 3 Racer With 1,089 Cars and Real Damage

Engines

Hydrogen Vehicles: How They Work, Where They Stand and Why Critics Doubt Them

Culture

Forza Motorsport 3: The 2009 Xbox 360 Sim With 400 Cars and an Assist Mode

Culture

Forza Horizon 4: Seasons, Shared Worlds and a Fictional Britain on Wheels

Engines

Vehicle Safety Technology: From Safety Glass to Automatic Emergency Braking

Engines

Ignition Interlock Devices: How Breath Tests Keep Cars From Starting

Culture

Assetto Corsa: The Sim That Built a Modding Empire

Engines

Vehicle Frames: From Ladder Chassis to Unibody Structures

Culture

Duel (1971): Spielberg's Truck Chase, the Plymouth and the Peterbilt

Culture

Virtua Racing: The 1992 Arcade Game That Made Polygons Mainstream

Culture

Re-Volt: The 1999 RC Racer That Turned Toy Cars Into Weapons

Engines

DARPA Grand Challenge: How a Desert Race Launched the Driverless Car

Engines

Freewheels and Overrunning Clutches: How Bicycles, Cars and Starters Let Parts Spin Free

Engines

Snow Tyres Explained: How Winter Rubber Grips Snow, Ice and Packed Roads

Engines

Ford SYNC: How a Voice-Controlled Car System Grew Into Android

Engines

Automatic Transmissions: From the 1904 Sturtevant to the Ten-Speed

Culture

Vanishing Point (1971): The Dodge Challenger Road Film That Became a Cult

Culture

Car Collection of the 29th Sultan of Brunei: Ferraris, Bentleys and a Lost Empire of Cars

Engines

Mercedes-Benz COMAND: The Cockpit System From COMAND 2.5 to NTG5

Engines

The Steering Wheel: From Tillers to Yokes and Squircles

Engines

Preselector Gearboxes: How Pre-Selection Shaped 1930s Cars, British Buses and Wartime Tanks